Magmard is a quality fighter for his small size, and has a very useful skill for crowd-control. A Row of crystals rises from the creature's back. He basically resembles a 7' tall golem made of molten and solid rock swirling together in a humanoid mass. Magmard is the basic Battle ID, from which all other Battle-Type IDs come. Being damaged also removes hearts, but don't be shy about using their abilities, battle types have massive amounts of hearts - especially at higher levels - and their ability costs are generally cheap for the amount of punch you get in return.
They run interference for you in battle, defeat enemies for you, and assist you in laying the smack in a downward direction.Īll Battle-Type IDs start out as a Magmard, and can evolve down several paths from there. The Magmard is the second Innocent Devil you get in the game, so you'll have plenty of opportunities to evolve them over the course of the game. Some Battle Type IDs will be needed to access certain parts of the game, and any will be essential during most boss fights, so make sure you spend some time beefng them up!Īs with all Innocent Devils, Battle IDs have HP based on Hearts, and their abilities consume Hearts when used. The Battle-Type ID is exceptionally important even among other IDs, for it serves as your tank and fire support.